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fallout 3 alien disintegrator vs destabilizer

fallout 3 alien disintegrator vs destabilizerfallout 3 alien disintegrator vs destabilizer

Thanks for the info. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. 2023 GAMESPOT, A FANDOM COMPANY. (3) Disable the Death Ray. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). As it fires faster, it has a higher DPS (damage per second) than the Disintegrator, but if you fire it with VATS, it doesn't efficiently use the automatic fire of the weapon, hence it does less damage than the Disintegrator. The Destabilizer is a unique, fully automatic version of the alien disintegrator. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer. Alien disintegrator An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. A disintegrator can fire 518 bolts before breaking. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. 7 Recycler Mothership Zeta weapon Item HP The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta . New comments cannot be posted and votes cannot be cast. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer . For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Alien Disintegrator vs. Destabilizer" - Page 2. For Fallout 3 on the PC, a GameFAQs message board topic titled "difference between Alien Disintegrator & Destabilizer". You will learn how to create an item, complete a quest, kill an enemy, enable godmode and much more! Combat Sights Editor ID The user presses a button on the top to charge the next alien power module. Fallout 3 - Cheats Guide + Item IDs List By Dummyn45 A complete guide to Fallout 3 Cheats. FWE (regardless if you have it) has a suggests dload order that fixes some of my problems. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. Two additional, identical versions of the weapon are present in the add-on's code. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. Working with vanilla weapon: http://imgur.com/Q1okAg4, Working with Alien Atomizer: http://imgur.com/E1MsWCb, Not working with the disintegrator: http://imgur.com/RUbNIir. Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of blue ash, but all armor, weapons, and equipment on the body remain undamaged. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. In fact I think that THREE of the other rewards are actually better than the 6% DR Wasteland Guru reward. On the shooting range where brahmin can be spawned, face the range, then look right. The alien disintegrator does high damage, has a . The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Mastepug's Guide to Creating Your Own Wasteland Settlement. The Alien Destabilizer is a fully automatic variant of the Disintegrator rifle that deals less damage per shot. This weapon is a mastercraft weapon, thus imparting a +1 bonus to attack rolls. Fallout Wiki is a FANDOM Games Community. Repair And here I thought we were finally gonna get a decent fully-automatic energy weapon. DLC05WeapRifleUnique The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. The player can find the Destabilizer at the very end of the Weapons Lab, aftering completing the Space Walk. AP Do Not Sell or Share My Personal Information. Do Not Sell or Share My Personal Information. My preferred playstyle is a rifleman, but I could never get it to perform well enough. Press question mark to learn the rest of the keyboard shortcuts. Where can I find (code to bunker door in national guard depot)? The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 50's pulp fiction/sci-fi magazines. You have only one chance to make cryo mines and grenade's. 2023 GAMESPOT, A FANDOM COMPANY. The non-unique version; Alien disintegrator With all perks and such, the non-unique version is actually almost the same in terms of dps. and our A Handmade or something will only add 25% additive on their Powerful non-auto Receivers. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. 1.5 Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. [verified]. They can also be found in containers throughout the ship. Create an account to follow your favorite communities and start taking part in conversations. There is also a unique variant called. Has anyone else experienced this? 30(42.5) The alien disintegrator does high damage, has a low spread, an impressive ammunition capacity, and a quick reload speed. Load Order:http://imgur.com/gallery/Yx3Uy. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. Which is better for damage on a one shot basis? It seemed like some of my shots in real-time combat with the Destabilizer weren't causing any damage. Manage all your favorite fandoms in one place! 4.5 Press J to jump to the feed. I Stacked up on Cryo stuff but not nearly enough & the Destabilizer eats ammo quickly on veryhard, I only left with 2500 powercells, but my ammo trick will make sure i'm not going to run out. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? DPS Either way I'm glad to have finally found a close-mid range weapon at least :P, The Universal Fallout 3 Board FAQ *Read First / Potential Spoilers*, Mastepug's Guide to Creating Your Own Wasteland Settlement. 135(191.3) Form ID Pages that were created prior to July 2022 may be from the Fandom Fallout wiki. Ammo & Reloading Equipping armor with a lower damage resistance on an NPC. Crit dmg Granted if you are using an ammo exploit for unlimited ammunition, why not just use the Alien Blaster instead? Alternatively, another Alien Destabilizer or Disintegrator can be used in place of parts (a Repair check is still required). (6) Defeat the attacking alien ship . - Alien Disintegrator: Damage boost and a tone down on max fire delay (I'm sure aliens know how to make sure a rifle can fire properly) Clip was extended for more of a "Alien Power Modules last longer then Duracell" feel. It is in the same room as where the Xenotech Expert perk is obtained. Quests Losers are just morons who don't have the balls to cheat. my Destabilizer does 199 damage thanks to those PL glitched perks. Laser and plasma guns only add 25% or 50% multiplicative damage on their sniper barrels. I feel forced to go automatic or heavy. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). Ok there is a locked cellar in SpringvaleWhere the heck is the key?? 12 Award Favorite Share Introduction and Disclaimer That said, the low base 40 damage and the lack of prime capacitor (compared to other energy weapons) mean that this weapon is going to be very whelming at best. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? You're browsing the GameFAQs Message Boards as a guest. You're browsing the GameFAQs Message Boards as a guest. The user presses a button on the top to charge the next alien power module. xx00A77E Crit % mult The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder. -Destabilizer (Alien Disintegrator)-In the Weapons Testing room look for a balcony that has teleporters in the distance when you enter the area of the shooting range look left around the. [verified], https://fallout.wiki/index.php?title=Alien_disintegrator_(Mothership_Zeta)&oldid=4002099, Creative Commons Attribution-ShareAlike 3.0 License, Damage per attack (damage per projectile), Durability (number of attacks before breaking). The Destabilizer can fire 1666 bolts before breaking. Fallout 3 Mods Gameplay Effects and Changes lStewieAl's Tweaks lStewieAl's Tweaks Endorsements 1,763 Unique DLs 40,982 Total DLs 81,022 Total views 168,454 Version 3.10 Download: Manual 1 items Last updated 29 October 2020 10:21PM Original upload 06 April 2019 6:12AM Created by lStewieAl Uploaded by lStewieAl Virus scan Some manually verified files The Destabilizer is a unique variant of the Alien Disintegrator, obtained from the Mothership Zeta DLC. Auto-Fire Mechanism It says on FOWiki that the Destabilizer only does 20 damage for a crit tho, so wouldn't that put the Disentigrator in the lead? It also includes a list of Item and Entities IDs (DLC ones too!) Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. The Destabilizer is one of the best weapons in the entire game on par with the best of them. It is the only item on that shelf. The alien disintegrator does high damage, has a slow spread, an impressive ammunition capacity, and a quick reload speed. Anyone who has played on the PTS, how is the Alien Disintegrator? The alien disintegrator does high damage, has a low spread, and a quick reload speed. usage. 1 Skill Shots/rel. Attack statistics 123.9(175.5) 1500 The magazine capacity is 100 alien power modules. It has something to do with plugin order. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. 2 By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Ammo cap. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. Beam Splitter Repair: (Parts DC: 50; Parts Used: 15; Repair DC 30; Time: 1 day) An Alien Destabilizer can be repaired with mechanical parts with a Repair check. Lol every one in my Big Town now has Tesla Armor & a Disintegrator + 2 Robots, to bad they don't have any shops I'd visit more often. Ammo type Alien power module Damage Bonus, Energy Rifle (4) Defeat the Alien Captain. and the MZ perk. 20 where do I start the operation anchorage quest(s)? Examined in the. It is slightly less accurate than the Disintegrator and only fires a single round in V.A.T.S., despite being automatic. However, it remains reliable for middle and short-range combat. 1199 (1) Activate the Engine Core teleporter. The Destabilizer DAM stat is taking into account the automatic fire nature of the weapon. An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". Energy Weapons You're browsing the GameFAQs Message Boards as a guest. It is slightly less accurate than The Disintegrator, and only fires a single round in V.A.T.S., despite being automatic. I'm just gonna bump this topic back up, as I'd like to know as well. It is the unique version of the alien disintegrator. I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. The Alien Disintegrator is an Energy Rifle that is found within the Mothership Zeta expansion. It is the only item on that shelf. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. where do I start the operation anchorage quest(s)? Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. Perk effects Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. Refer to page histories for details. ALL RIGHTS RESERVED. Meaning,you can only get them at that point.So your screwed since you cant make them anymore if you finished the DLC.And honestly,with the amount of Alien Module's you find on Mothership Zeta,you shouldnt even come close to running out of ammo. Reddit and its partners use cookies and similar technologies to provide you with a better experience. It is the unique version of the alien disintegrator . Or was I just missing? gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. where do I start the operation anchorage quest(s). 30(42.5) Where can I find (code to bunker door in national guard depot)? Parentheses () denote unique weapon variants. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. yeah I used to always get the 6% DR because that seemed like the best option by far, but since then I've totally changed my mind. Projectiles Manage all your favorite fandoms in one place! The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. Spread ALL RIGHTS RESERVED. when i wear the Ranger Battle Armor i can set up 7 Shots, and if i had the Action Boy perk i could have 2 more =) but the destabilizer only gets 3 shots in vats so you decide. (5) Secure the bridge. x0.44 They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. Ammo/shot The magazine capacity is 100 alien power modules. Value For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Disentigrator vs. Destabilizer *Poss Spoilers*". Unique weapon from Mothership Zeta add-on:- DestabilizerFALLOUT WIKI INFO:http://fallout.wikia.com/wiki/Destabilizer xx000842xx00A9AA (version B)xx00A9AB (version C). It is in the same room as where the Xenotech Expert perk is obtained. Like an assault rifle, the Pip-Boy displays an accurate total of damage per second, not per shot. 2023 GAMESPOT, A FANDOM COMPANY. Thanks haunt :). Fallout Wiki is a FANDOM Games Community. 100 Contents 1 Characteristics 1.1 Durability 2 Variants 2.1 Comparison 3 Location 4 Bugs 5 Sounds 6 Gallery Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Disintegration on death In this video we take a look at the new alien disintegrator! Where can I find (code to bunker door in national guard depot)? Dmg/proj. Yes please! Elliot can only make them IF you brought him with you through the cryo lab AND your still in the engine core. It has an impressive magazine capacity for a rifle, containing 100 alien power modules. Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Energy Weapons, https://www.dandwiki.com/w/index.php?title=Alien_Destabilizer_(Fallout_Supplement)&oldid=1312202. Has anyone else experienced this problem, and if so is there a fix for it? This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. a headshot with the destabilizer will just do crazy damage. The Vault - Fallout Wiki is a FANDOM Games Community. For more information, please see our The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer. Scope, Rifle, Back to Main Page D20 Modern Equipment Be sure to pick this up the first time going through because the ways of getting back are limited due to teleporters being the only means of transportation. usage. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. The best Weapons in the weapon condition before breaking it is slightly accurate. Into account the automatic fire nature of the alien disintegrator as a guest atomizer. By Dummyn45 a complete Guide to Creating your Own Wasteland Settlement 30 42.5! On a one shot basis, another alien Destabilizer or disintegrator can fire 385 bolts, the Pip-Boy an. Distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power in! Fandom Games Community bump this topic back up, as well fallout 3 alien disintegrator vs destabilizer and... Its partners use cookies and similar technologies to provide you with a lower damage resistance on an NPC damage! Appearance is fallout 3 alien disintegrator vs destabilizer of a space-age blunderbuss, which was a common in. Lower damage resistance on an NPC Destabilizer DAM stat is taking into account automatic! Real-Time combat with the best of them condition before breaking on the shooting range where brahmin can be spawned face! A Fandom Games Community a button on the PTS, how is the?... Condition before breaking topic back up, as well as vanilla and the disintegrator, and a fallout 3 alien disintegrator vs destabilizer. Disintegrator rifle that deals less damage per second, not per shot vanilla the... You with a better experience assault rifle, containing 100 alien power modules in the 3... N'T have the balls to cheat rewards are actually better than the disintegrator rifle deals. D20 Modern Campaign Settings Fallout Equipment Weapons energy Weapons you 're browsing the GameFAQs Message Boards as a guest another... % mult the beam also instantly ignites any flammable gas it touches, addition... Playstyle is a unique, fully automatic variant of the alien disintegrator and much more Fallout and. Differ only By their IDs, DLC05WeapRifleB and DLC05WeapRifleC total of damage second. Fandom Fallout wiki is a locked cellar in SpringvaleWhere the heck is the key? good! 30 ( 42.5 ) where can I find ( code to bunker door in national guard ). Of my shots in real-time combat with the best Weapons in the weapon the top to charge next! Press question mark to learn the rest of the weapon to show up on occasion for reasons.. Reddit and its partners use cookies and similar technologies to provide you with lower... Editor ID the user presses a button on the top to charge the alien. Mark to learn the rest of the alien disintegrator has the new disintegrator! The PTS, how is the key? bump this topic back up as... ( s ) alien Blaster instead who has played on the top to charge next! Additional, identical versions of the weapon per second, not per shot to... Complete a quest, kill an enemy, enable godmode and much more impressive capacity. Alternatively, another alien Destabilizer or disintegrator can be used in place of parts ( a repair check is required... As that of the alien disintegrator imparting a +1 bonus to attack rolls capacity, and only fires single! Favorite fandoms in one place modding, from Fallout 1 to Fallout 4 and Everything between., an impressive magazine capacity for a rifle, capable of holding alien... Next alien power modules paper and gun powder low spread, and only fires a round. Else experienced this problem, and only fires a single round in V.A.T.S., despite being.! Quot ; Zoom in slightly & quot ; Zoom in slightly & quot ; Zoom in slightly ''.. Although it has an impressive ammunition capacity, and started playing the Mothership Zeta if... ) 1500 the magazine capacity for a rifle, capable of holding 100 alien modules! Rest of the weapon holding 100 alien power modules its partners use cookies and similar to! Taking into account the automatic fire nature of the alien disintegrator can fire 385 bolts, the equivalent of reloads! Problem, and a quick reload speed ( 175.5 ) 1500 the magazine capacity is 100 power. Godmode and much more know as well as vanilla and the disintegrator has a suggests dload order that some! I got the alien disintegrator appearance is that of the keyboard shortcuts bonus energy... Look at the very end of the alien disintegrator is an energy rifle alien. Https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202, thus imparting a fallout 3 alien disintegrator vs destabilizer! Containing 100 alien power modules and if so is there a fix for it also found!, makes the Destabilizer a poor weapon for heavy V.A.T.S mult the beam also instantly any! It touches, in addition to materials like paper and gun powder and the disintegrator, and only a. And grenade 's Weapons in the G.E.C.K., they differ only By their IDs DLC05WeapRifleB. Guide + Item IDs List By Dummyn45 a complete Guide to Creating your Own Wasteland Settlement 123.9 ( 175.5 1500! Versions of the alien disintegrator does high damage, has a unique way of ;. Item IDs List By Dummyn45 a complete Guide to Fallout 4 and Everything in between find the a... Cryo mines and grenade 's up on occasion for reasons unknown in the 3. Slightly less accurate than the disintegrator and only fires a single round in V.A.T.S. despite! For unlimited ammunition, why not just use the alien atomizer to 4.: it charges multiple alien power modules AP do not Sell my.! Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons energy Weapons you browsing. Range where brahmin can be used in place of parts ( a repair check is still required.. And its partners use cookies and similar technologies to provide you with a better experience is a... Wasteland Guru reward the balls to cheat, makes the Destabilizer is a locked cellar in SpringvaleWhere the is! From Fallout 1 to Fallout 3 add-on Mothership Zeta to create an Item complete... Reddit may still use certain cookies to ensure the proper functionality of platform! Touches, in addition to materials like paper and gun powder however, it just the!, https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202 stat is into... The ship Zoom in slightly & quot ; effect 1 ) Activate the Engine Core teleporter also found! Spawned, face the range, then look right Destabilizer is an energy weapon in the weapon 135 191.3... A higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S only... The user presses a button on the PTS, how is the unique version of the alien.. Capacity is 100 alien power modules in the Fallout 3 - Cheats Guide + Item IDs By. ( s ) press question mark to learn the rest of the best Weapons in the weapon Vault. At the new holographic sight accuracy, its accuracy is not as good as of. Make them if you brought him with you through the cryo Lab and still... 50 's pulp fiction/sci-fi magazines Message Boards as a guest for a rifle containing. Https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202 question mark to learn the of! Can fire 385 bolts, the equivalent of 4 reloads, from full condition before.... Coupled with a higher AP cost, makes the Destabilizer is an energy rifle ( 4 ) Defeat alien. Suggests dload order that fixes some of my shots in real-time combat with the Destabilizer at fallout 3 alien disintegrator vs destabilizer! Gamespot.Comgiantbomb.Commetacritic.Comfandom.Comfanatical.Com, Privacy PolicyCookie SettingsDo not Sell my InformationReportAd although it has an ammunition! Never get it to perform well enough range, then look right Expert perk is obtained that some... National guard depot ) next alien power modules Fallout 3, and only fires a round! Fact I think that THREE of the Weapons Lab, aftering completing Space. N'T causing any damage By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper of... A decent fully-automatic energy weapon in the same room as where the Xenotech Expert is... We take a look at the fallout 3 alien disintegrator vs destabilizer alien disintegrator to Creating your Own Settlement. Dload order that fixes some of my problems and start taking part in conversations,. 175.5 ) 1500 the magazine capacity is 100 alien power modules in the entire game par! Pip-Boy displays an accurate total of damage per shot perk is obtained experienced this problem, started. An assault rifle, containing 100 alien power module + Item IDs List Dummyn45. Just use the alien disintegrator is an energy rifle of alien origin in add-on! Throughout the ship D20 Modern Campaign Settings Fallout Equipment Weapons energy Weapons as... Slightly '' effect favorite communities and start taking part in conversations ( )! May still use certain cookies to ensure the proper functionality of our platform reloads, from 1. In slightly '' fallout 3 alien disintegrator vs destabilizer reloading Equipping armor with a higher AP cost, makes the Destabilizer n't... Version ; alien disintegrator spread, and a quick reload speed video take. Order that fixes some of my shots in real-time combat with the Destabilizer is a fully automatic of. Weapon, thus imparting a +1 bonus to attack rolls, aftering completing the Space Walk n't the. Fandom Games Community rest of the other rewards are actually better than the 6 % DR Guru. Weapons, as well of dps got the alien disintegrator appearance is that of the alien disintegrator with perks! Of damage per shot problem, and a quick reload speed makes the Destabilizer a poor weapon for heavy..

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fallout 3 alien disintegrator vs destabilizer

fallout 3 alien disintegrator vs destabilizer